12/31/2023 0 Comments Pathfinder helm of brilliance nuke![]() It can also go underwater to a depth of 900 feet. The compartment holds enough air for 10 hours of breathing, divided by the number of breathing creatures inside. While the apparatus’s hatch is closed, the compartment is airtight and watertight. To be used as a vehicle, the apparatus requires one pilot. for both if the legs and tail aren’t extended) The apparatus of the Crab is a Large object with the following statistics: When certain levers are used, the apparatus transforms to resemble a giant lobster. Ten levers are set in a row at the far end, each in a neutral position, able to move either up or down. Releasing the catch unlocks a hatch at one end of the barrel, allowing two Medium or smaller creatures to crawl inside. The barrel has a hidden catch, which can be found with a successful DC 20 Intelligence (Investigation) check. This item first appears to be a Large sealed iron barrel weighing 500 pounds. On a 61–100, you travel to a randomly determined plane of existence. On a 1–60, you travel to a random location on the plane you named. On a failure, you and each creature and object within 15 feet of you travel to a random destination. On a successful check, you cast the plane shift spell. While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Wondrous item, very rare (requires attunement) You can’t be targeted by such magic or perceived through magical scrying sensors. While wearing this amulet, you are hidden from divination magic. Wondrous item, uncommon (requires attunement) Amulet of Proof against Detection and Location It has no effect on you if your Constitution is already 19 or higher. Your Constitution score is 19 while you wear this amulet. Wondrous item, rare (requires attunement) Go to the Magic Items Database (ALL MAGIC ITEMS!) Amulet of Health 1.108 Stone of Controlling Earth Elementals.1.26 Censer of Controlling Air Elementals.1.20 Brazier of Commanding Fire Elementals.1.17 Bowl of Commanding Water Elementals.1.2 Amulet of Proof against Detection and Location.1 Go to the Magic Items Database (ALL MAGIC ITEMS!).The opals and the helm itself are destroyed. Remaining diamonds become prismatic sprays that each randomly target a creature within range (possibly the wearer), rubies become straight-line walls of fire extending outward in a random direction from the helm wearer, and fire opals become fireballs centered on the helm wearer. If a creature wearing the helm is damaged by magical fire (after the fire protection is taken into account) and fails an additional DC 15 Will save, the remaining gems on the helm overload and detonate. Once all its jewels have lost their magic, the helm loses its powers and the gems turn to worthless powder. This protection does not stack with similar protection from other sources. The command takes 1 round to take effect. This is in addition to whatever abilities the weapon may already have (unless the weapon already is a flaming weapon). The wearer may command any weapon he wields to become a flaming weapon.This light causes 1d6 points of damage per round to all such creatures within that range. It emanates a bluish light when undead are within 30 feet.Until all its jewels are depleted, a helm of brilliance also has the following magical properties when activated. The helm may be used once per round, but each gem can perform its spell-like power just once. Fire opal: Fireball (10d6, Reflex DC 20 half).When struck by bright light, the helm scintillates and sends forth reflective rays in all directions from its crown-like, gem-tipped spikes. ![]() Made of brilliant silver and polished steel, a newly created helm is set with large magic gems: 10 diamonds, 20 rubies, 30 fire opals, and 40 opals. This normal-looking helm takes its true form and manifests its powers when the user dons it and speaks the command word. ![]()
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